![]() Tanks are pretty unplayable towards the end of 4, and there are even some missions where you might not even be able to fly high or far enough to finish them in 4A. ![]() Having said that, I would like to talk about the mechanics at some point so that people who haven’t played have an idea of what I’m looking for in parts. That’s boring and I won’t be uploading a lot of videos like that! Considering how short all the missions are and the fact that there are only 74 missions across the two games, it’s extremely likely that in a normal playthrough you’ll spend the majority of your time customizing and shopping and waiting for the game to load. I’ll be keeping the gameplay and the garage time separate, as there’s a lot of customization and robot number crunching that can be done. If you have no idea what’s going on, that’s normal! Just ask. It’s confusing and very anime and they try to show, not tell but it really doesn’t work out well. Having said that, AC4/4A had a script so bad that it confused the localization team, and in one notable instance they weren’t even sure who was actually supposed to be speaking one of the lines and subsequently attributed it to the wrong person. Yes I know if you’ve played these games you’re probably very excited to share your love of the series, but the vast majority of people never have (and probably never will) play the older games, so please have some restraint and don’t post spoilers, especially concerning the big setpiece fights. I’ll wax nostalgic about multiplayer meta if anyone cares to hear about it.Ī few years ago I did an ACV LP and had a lot of fun with it (except for the ~80 money grinding missions) and I’ve got the itch to play these two games again, so why not record it. I loved it and loved the pace, but I was also more often the stomper than the stompee. It was also the first to feature really widespread multiplayer functionality, which wound up being a major source of frustration to a lot of fans since it played more like a fighting game than the giant robot games of previous generations. It’s fast: so fast that the netcode couldn’t effectively handle the upper limits of mobility, resulting in an exploitable phenomenon known as blade warping where you could change direction and attack before the next packet was sent. This is the first installment of the series in the 360/PS3 generation and the first one to be released on something other than the Playstation. The series is pretty popular in Japan and was basically From Software’s cash cow up until the Dark Souls series came out. Armored Core 4 is a game where you play a psychic mercenary with a giant (Eva size) robot that pollutes everything around it with magical radioactive particle shields and pulls enough Gs to reduce any normal human being to red paste! Also you fight other robots and the occasional terrifyingly massive moving structure.ĪC4 is the 12th game in the Armored Core series and came out in the US in 2007, with its expansion For Answer coming out in 2008.
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